So I got really mad again for failing a quest at gamestage 187. Less Quests per Tier: Instead of 7 quests pe tier you'll now only complete 5 quests before you advance to next tier. It should be my choice as player if I have 1 deployed or 10). Why not longer range? Player is not device connected via wireless to the turrets to be limited in range and yes, I get the balance thing. Increasing Turrets Active Range according to your Robotics Inventor perk level from Default value="10,14,15,16,17,18" to value="15,30,45,60,75,90" (progressive)(Why not have 10 if you invested in the skill, if you find 10, mentain 10 or have ammo for 10? Why not bigger mag? Instead of helping it keeps you busy like burst of 20 sec then refill so instead of shooting zombies you reload turrets with vanilla mag, obsolete in my opinion. Increasing magazine size according to your Robotics Inventor perk level(progressive 100-1000).
Impact Driver has now a value of 1 EntityDamage from 16.5(Look at the tool and tell me if it looks dangerous), double BlockDamage value and StaminaLoss set to 10 instead of 24.7 per use(you don't swing a warhammer let's be reasonable).ġ0 Active Turrets: Increased number of Turrets you can deploy to max 10 according to your Robotics Inventor perk level(progressive). Chainsaw has double values for damage, range and magazine size. So the pack contains the following separate modlets īetter Powertools: Auger has double values for damage, range and magazine size.
Hello, adventurers! This Adventurer Pack contains 5 modlets in 1 for convenience.